cps2pch
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## cps2pch

cps2pch — Converts a pitch-class value into cycles-per-second (Hz) for equal divisions of the octave.

## Description

Converts a pitch-class value into cycles-per-second (Hz) for equal divisions of the octave.

## Syntax

    icps cps2pch ipch, iequal

## Initialization

ipch -- Input number of the form 8ve.pc, indicating an 'octave' and which note in the octave.

iequal -- If positive, the number of equal intervals into which the 'octave' is divided. Must be less than or equal to 100. If negative, is the number of a table of frequency multipliers.

| Note

1. The following are essentially the same

       ia  =  cpspch(8.02)
       ib     cps2pch  8.02, 12
       ic     cpsxpch  8.02, 12, 2, 1.02197503906

2. These are opcodes not functions

3. Negative values of ipch are allowed.

## Examples

Here is an example of the cps2pch opcode. It uses the file cps2pch.csd.

Example 169. Example of the cps2pch opcode.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

    <CsoundSynthesizer>
    <CsOptions>
    ; Select audio/midi flags here according to platform
    ; Audio out   Audio in
    -odac           -iadc    ;;;RT audio I/O
    ; For Non-realtime ouput leave only the line below:
    ; -o cps2pch.wav -W ;;; for file output any platform
    </CsOptions>
    <CsInstruments>

    ; Initialize the global variables.
    sr = 44100
    kr = 4410
    ksmps = 10
    nchnls = 1

    ; Instrument #1.
    instr 1
      ; Use a normal twelve-tone scale.
      ipch = 8.02
      iequal = 12

      icps cps2pch ipch, iequal

      print icps
    endin

    </CsInstruments>
    <CsScore>

    ; Play Instrument #1 for one second.
    i 1 0 1
    e

    </CsScore>
    </CsoundSynthesizer>

Its output should include lines like this:

    instr 1:  icps = 293.666

Here is an example of the cps2pch opcode using a table of frequency multipliers. It uses the file cps2pch_ftable.csd.

Example 170. Example of the cps2pch opcode using a table of frequency multipliers.

    <CsoundSynthesizer>
    <CsOptions>
    ; Select audio/midi flags here according to platform
    ; Audio out   Audio in
    -odac           -iadc    ;;;RT audio I/O
    ; For Non-realtime ouput leave only the line below:
    ; -o cps2pch_ftable.wav -W ;;; for file output any platform
    </CsOptions>
    <CsInstruments>

    ; Initialize the global variables.
    sr = 44100
    kr = 4410
    ksmps = 10
    nchnls = 1

    ; Instrument #1.
    instr 1
      ipch = 8.02

      ; Use Table #1, a table of frequency multipliers.
      icps cps2pch ipch, -1

      print icps
    endin

    </CsInstruments>
    <CsScore>

    ; Table #1: a table of frequency multipliers.
    ; Creates a 10-note scale of unequal divisions.
    f 1 0 16 -2 1 1.1 1.2 1.3 1.4 1.6 1.7 1.8 1.9

    ; Play Instrument #1 for one second.
    i 1 0 1
    e

    </CsScore>
    </CsoundSynthesizer>

Its output should include lines like this:

    instr 1:  icps = 313.951

Here is an example of the cps2pch opcode using a 19ET scale. It uses the file cps2pch_19et.csd.

Example 171. Example of the cps2pch opcode using a 19ET scale.

    <CsoundSynthesizer>
    <CsOptions>
    ; Select audio/midi flags here according to platform
    ; Audio out   Audio in
    -odac           -iadc    ;;;RT audio I/O
    ; For Non-realtime ouput leave only the line below:
    ; -o cps2pch_19et.wav -W ;;; for file output any platform
    </CsOptions>
    <CsInstruments>

    ; Initialize the global variables.
    sr = 44100
    kr = 4410
    ksmps = 10
    nchnls = 1

    ; Instrument #1.
    instr 1
      ; Use 19ET scale.
      ipch = 8.02
      iequal = 19

      icps cps2pch ipch, iequal

      print icps
    endin

    </CsInstruments>
    <CsScore>

    ; Play Instrument #1 for one second.
    i 1 0 1
    e

    </CsScore>
    </CsoundSynthesizer>

Its output should include lines like this:

    instr 1:  icps = 281.429

## See Also

cpspch, cpsxpch

## Credits

Author: John ffitch
University of Bath/Codemist Ltd.
Bath, UK
1997

New in Csound version 3.492

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